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CGF
2004
86views more  CGF 2004»
15 years 7 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek
CGF
2002
184views more  CGF 2002»
15 years 7 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier
CGF
2002
149views more  CGF 2002»
15 years 7 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...
CG
1999
Springer
15 years 6 months ago
An interactive visualization and navigation tool for medical volume data
In order to make direct volume rendering practicable convenient visualization options and data analysis tools have to be integrated. For example, direct rendering of semi-transpar...
Ove Sommer, Alexander Dietz, Rüdiger Westerma...
SIAMCO
2002
71views more  SIAMCO 2002»
15 years 6 months ago
Rate of Convergence for Constrained Stochastic Approximation Algorithms
There is a large literature on the rate of convergence problem for general unconstrained stochastic approximations. Typically, one centers the iterate n about the limit point then...
Robert Buche, Harold J. Kushner