Sciweavers

13137 search results - page 407 / 2628
» A Science of Software Design
Sort
View
AUIC
2002
IEEE
15 years 11 months ago
Computer-Aided Sketching to Capture Preliminary Design
This paper describes the vital role of freehand sketching in the design process. When designers first tackle a design problem they usually do so by sketching. We will explore the ...
Mark D. Apperley, Beryl Plimmer
AUIC
2004
IEEE
15 years 10 months ago
Delegation Diagrams: Visual Support for the Development of Object-Oriented Designs
Developers have long used pictures to aid design activities and there has been a lot of interest in standard notations for design. We have developed delegation diagrams, a graphic...
Ewan D. Tempero, James Noble, Robert Biddle
UML
2000
Springer
15 years 10 months ago
Precise Modeling of Design Patterns
Abstract. Design Patterns are now widely accepted as a useful concept for guiding and documenting the design of object-oriented software systems. Still the UML is ill-equipped for ...
Alain Le Guennec, Gerson Sunyé, Jean-Marc J...
HYPERTEXT
2009
ACM
16 years 4 months ago
A scalable, collaborative similarity measure for social annotation systems
Collaborative annotation tools are in widespread use. The metadata from these systems can be mined to induce semantic relationships among Web objects (sites, pages, tags, concepts...
Benjamin Markines, Filippo Menczer
SIGCSE
2010
ACM
181views Education» more  SIGCSE 2010»
16 years 1 months ago
Teaching the principles of the hacker curriculum to undergraduates
The “Hacker Curriculum” exists as a mostly undocumented set of principles and methods for learning about information security. Hacking, in our view, is defined by the ability...
Sergey Bratus, Anna Shubina, Michael E. Locasto