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» A Science of Software Design
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SIGSOFT
2010
ACM
15 years 4 months ago
Building scalable software systems in the multicore era
Software systems must face two challenges today: growing complexity and increasing parallelism in the underlying computational models. The problem of increased complexity is often...
Hridesh Rajan
EUROMICRO
2009
IEEE
16 years 1 months ago
Using Design Patterns for Refactoring Real-World Models
— Many software development methodologies are based on modeling the real world. In some of these methodologies, real-world models are gradually transformed into software models, ...
Hamed Yaghoubi Shahir, Ehsan Kouroshfar, Raman Ram...
GTTSE
2007
Springer
16 years 28 days ago
Design Space of Heterogeneous Synchronization
Abstract. This tutorial explores the design space of heterogeneous synchronization, which is concerned with establishing consistency among artifacts that conform to different sche...
Michal Antkiewicz, Krzysztof Czarnecki
IUI
2003
ACM
16 years 15 hour ago
MORE for less: model recovery from visual interfaces for multi-device application design
An emerging approach to multi-device application development developers to build an abstract semantic model that is translated into specific implementations for web browsers, PDAs...
Yves Gaeremynck, Lawrence D. Bergman, Tessa A. Lau
IASSE
2004
15 years 8 months ago
System Evolution through Design Information Evolution: a Case Study
This paper describes how design information, in our case UML specifications, can be used to evolve a software system and validate the consistency of such an evolution. This work c...
Walter Cazzola, Ahmed Ghoneim, Gunter Saake