The Sesame modeling and simulation framework aims at efficient system-level design space exploration of embedded multimedia systems. A primary objective of Sesame is the ion at mu...
Mark Thompson, Andy D. Pimentel, Simon Polstra, Ca...
This paper provides a realistic case study of using the previously introduced SIMPPL system architectural model, which fixes the physical interface and communication protocols bet...
Autonomousagentsin the real world must be capableof asynchronous goal generation. However, one consequence of this ability is that the agent may generate a substantial number of go...
Design patterns help to improve communication software quality since they address a fundamental challenge in largescale software development: communicationof architectural knowled...
– In this paper we present a new approach to benchmark the performance of shared memory systems. This approach focuses on recognizing how far off the performance of a given memor...