Critical network management applications increasingly demand fine-grained flow level measurements. However, current flow monitoring solutions are inadequate for many of these appl...
Vyas Sekar, Michael K. Reiter, Walter Willinger, H...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
Market-based mechanisms can be used to coordinate self-interested multi-robot systems in fully distributed environments, where by self-interested we mean that each robot agent att...
In this paper, we address the problem of content placement in peer-to-peer systems, with the objective of maximizing the utilization of peers' uplink bandwidth resources. We ...
Trimaran is an integrated compilation and performance monitoring infrastructure. The architecture space that Trimaran covers is characterized by HPL-PD, a parameterized processor a...
Lakshmi N. Chakrapani, John C. Gyllenhaal, Wen-mei...