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DEXA
2006
Springer
139views Database» more  DEXA 2006»
15 years 10 months ago
Distributed Continuous Range Query Processing on Moving Objects
Recent work on continuous queries has focused on processing queries in very large, mobile environments. In this paper, we propose a system leveraging the computing capacities of mo...
Haojun Wang, Roger Zimmermann, Wei-Shinn Ku
PLDI
2010
ACM
16 years 3 days ago
Software data spreading: leveraging distributed caches to improve single thread performance
Single thread performance remains an important consideration even for multicore, multiprocessor systems. As a result, techniques for improving single thread performance using mult...
Md Kamruzzaman, Steven Swanson, Dean M. Tullsen
ACMACE
2005
ACM
16 years 18 days ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
WACC
1999
ACM
15 years 11 months ago
Virtual environments at work: ongoing use of MUDs in the workplace
In recent years much attention has been paid to networkbased, distributed environments like text-based MUDs and MOOs for supporting collaborative work. Such environments offer a s...
Elizabeth F. Churchill, Sara A. Bly
AROBOTS
2002
106views more  AROBOTS 2002»
15 years 6 months ago
Tracking Targets Using Multiple Robots: The Effect of Environment Occlusion
This paper addresses the problem of tracking multiple targets using a network of communicating robots and stationary sensors. We introduce a Region-based Approach which controls r...
Boyoon Jung, Gaurav S. Sukhatme