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GECCO
2003
Springer
112views Optimization» more  GECCO 2003»
15 years 12 months ago
Limits in Long Path Learning with XCS
The development of the XCS Learning Classifier System [26] has produced a stable implementation, able to consistently identify the accurate and optimally general population of cla...
Alwyn Barry
KR
2010
Springer
15 years 11 months ago
Probabilistic Description Logics for Subjective Uncertainty
We propose a new family of probabilistic description logics (DLs) that, in contrast to most existing approaches, are derived in a principled way from Halpern’s probabilistic fi...
Carsten Lutz, Lutz Schröder
229
Voted
CEEMAS
2001
Springer
15 years 11 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
DISCO
1993
156views Hardware» more  DISCO 1993»
15 years 10 months ago
Variant Handling, Inheritance and Composition in the ObjectMath Computer Algebra Environment
ObjectMath is a high-level programming environment and modeling language for scientific computing which supports variants and graphical browsing in the environment and integrates o...
Peter Fritzson, Vadim Engelson, Lars Viklund
C5
2004
IEEE
15 years 10 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya