— One of the most difficult aspects of dealing with illumination effects in computer vision is accounting for specularity in the images of real objects. The specular regions in ...
We present a technique to perform occlusion culling for hierarchical terrains at run-time. The algorithm is simple to implement and requires minimal pre-processing and additional ...
The internal mechanism used for a dependence test constrains its accuracy and determines its speed. The internal mechanism used for our Access Region Test (ART) is fundamentally d...
Several approaches to real-time video object tracking are reviewed. A new alternative approach for fast real-time object tracking based on colour thresholding is presented. Tracki...
In some of the recently-developed algorithms for convex parametric quadratic programs it is implicitly assumed that the intersection of the closures of two adjacent critical regio...