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IEEECGIV
2005
IEEE
16 years 8 days ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
LICS
2005
IEEE
16 years 8 days ago
A Polynomial Time Presburger Criterion and Synthesis for Number Decision Diagrams
Number Decision Diagrams (NDD) are the automatabased symbolic representation for manipulating sets of integer vectors encoded as strings of digit vectors (least or most significa...
Jérôme Leroux
ASPDAC
2005
ACM
86views Hardware» more  ASPDAC 2005»
16 years 7 days ago
Thermal-driven multilevel routing for 3-D ICs
3-D IC has a great potential for improving circuit performance and degree of integration. It is also an attractive platform for system-on-chip or system-in-package solutions. A cr...
Jason Cong, Yan Zhang
CIE
2005
Springer
16 years 7 days ago
Formalising Exact Arithmetic in Type Theory
In this work we focus on a formalisation of the algorithms of lazy exact arithmetic `a la Potts and Edalat [1]. We choose the constructive type theory as our formal verification t...
Milad Niqui
CIKM
2005
Springer
16 years 7 days ago
Generating better concept hierarchies using automatic document classification
This paper presents a hybrid concept hierarchy development technique for web returned documents retrieved by a meta-search engine. The aim of the technique is to separate the init...
Razvan Stefan Bot, Yi-fang Brook Wu, Xin Chen, Qua...