Sciweavers

2859 search results - page 354 / 572
» A Programming Environment for Bousi-Prolog
Sort
View
CSCL
2010
15 years 1 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
HPDC
2011
IEEE
14 years 10 months ago
Juggle: proactive load balancing on multicore computers
We investigate proactive dynamic load balancing on multicore systems, in which threads are continually migrated to reduce the impact of processor/thread mismatches to enhance the ...
Steven Hofmeyr, Juan A. Colmenares, Costin Iancu, ...
ICCV
2011
IEEE
14 years 6 months ago
Manhattan Scene Understanding Using Monocular, Stereo, and 3D Features
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
Alex Flint, David Murray, Ian Reid
BMCBI
2010
96views more  BMCBI 2010»
15 years 6 months ago
ChIPpeakAnno: a Bioconductor package to annotate ChIP-seq and ChIP-chip data
Background: Chromatin immunoprecipitation (ChIP) followed by high-throughput sequencing (ChIP-seq) or ChIP followed by genome tiling array analysis (ChIP-chip) have become standar...
Lihua J. Zhu, Claude Gazin, Nathan D. Lawson, Herv...
CP
2009
Springer
16 years 7 months ago
Asynchronous Inter-Level Forward-Checking for DisCSPs
We propose two new asynchronous algorithms for solving Distributed Constraint Satisfaction Problems (DisCSPs). The first algorithm, AFC-ng, is a nogood-based version of Asynchronou...
Redouane Ezzahir, Christian Bessiere, Mohamed Wahb...