Sciweavers

8446 search results - page 232 / 1690
» A Process Compensation Language
Sort
View
JOLLI
2002
73views more  JOLLI 2002»
15 years 6 months ago
Extensive Games as Process Models
We analyze extensive games as interactive process models, using modal languages plus matching notions of bisimulation as varieties of game equivalences. Our technical results show ...
Johan van Benthem
TOOLS
1999
IEEE
15 years 10 months ago
Component-Based Software Engineering Processes
Component-based software engineering (CBSE) spans a range of technologies and engineering practices. Engineering practices for component-based systems (e.g., design, integrate, te...
Robert C. Seacord, Kingsley C. Nwosu
WOTUG
2008
15 years 8 months ago
Communicating Haskell Processes: Composable Explicit Concurrency using Monads
Writing concurrent programs in languages that lack explicit support for concurrency can often be awkward and difficult. Haskell's monads provide a way to explicitly specify se...
Neil C. C. Brown
FSMNLP
2005
Springer
16 years 2 days ago
A Programming Language for Finite State Transducers
This paper presents SFST-PL, a programming language for finite state transducers which is based on extended regular expressions with variables. The programming language is both si...
Helmut Schmid
LREC
2010
229views Education» more  LREC 2010»
15 years 8 months ago
Building a Node of the Accessible Language Technology Infrastructure
We present a limited prototype of the CLARIN Language Technology Infrastructure (LTI) node, which provides several types of web services for Polish. The functionality encompasses ...
Bartosz Broda, Michal Marcinczuk, Maciej Piasecki