Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
The visualization of 3D vector and tensor fields in a 2D image is challenging because the large amount of information will either be mixed during projection to 2D or lead to seve...
This paper presents a constant quality video rate control (CQVRC) scheme for MPEG-4 FGS (fine-grain scalability) video. The proposed scheme can mitigate quality variations among ...
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...
This paper introduces a multifont classification scheme to help recognition of multifont and multisize characters. It uses typographical attributes such as ascenders, descenders a...