We present BL-WoLF, a framework for learnability in repeated zero-sum games where the cost of learning is measured by the losses the learning agent accrues (rather than the number...
We consider the problem of estimating the tour length and finding approximation algorithms for the asymmetric traveling salesman problem arising from the disk scheduling problem. ...
SybilInfer is an algorithm for labelling nodes in a social network as honest users or Sybils controlled by an adversary. At the heart of SybilInfer lies a probabilistic model of h...
Design space exploration is used to shorten the design time of System-on-Chips (SoCs). The models used in the exploration need to be both accurate and fast to simulate. This paper...
Content-based image retrieval (CBIR) is currently limited because of the lack of representational power of the low-level image features, which fail to properly represent the actual...