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TE
2010
70views more  TE 2010»
15 years 1 months ago
A Cost-Effective Atomic Force Microscope for Undergraduate Control Laboratories
Abstract--This paper presents a simple, cost-effective and robust atomic force microscope (AFM), which has been purposely designed and built for use as a teaching aid in undergradu...
Colin N. Jones, Jorge Gonçalves
CHI
2004
ACM
16 years 6 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
PERVASIVE
2007
Springer
16 years 18 days ago
Evaluating a Wearable Display Jersey for Augmenting Team Sports Awareness
This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...
Mitchell Page, Andrew Vande Moere
ACSAC
2004
IEEE
15 years 10 months ago
Designing Good Deceptions in Defense of Information Systems
Since attackers trust computer systems to tell them the truth, it may be effective for those systems to lie or mislead. This could waste the attacker's resources while permit...
Neil C. Rowe
AUTOMATICA
2002
100views more  AUTOMATICA 2002»
15 years 6 months ago
An analysis and design method for linear systems subject to actuator saturation and disturbance
We present a method for estimating the domain of attraction of the origin for a system under a saturated linear feedback. A simple condition is derived in terms of an auxiliary fe...
Tingshu Hu, Zongli Lin, Ben M. Chen