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» A Perspective on Evolutionary Computation
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CGI
2001
IEEE
15 years 10 months ago
Multiple Conceptions of Character-Based Interactive Installations
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Bruce Blumberg, Bill Tomlinson, Marc Downie
PPSN
2000
Springer
15 years 10 months ago
Practical Implications of New Results in Conservation of Optimizer Performance
Abstract. Three theoretical perspectives upon conservation of performance in function optimization are outlined. In terms of statistical information, performance is conserved when ...
Thomas M. English
RT
1995
Springer
15 years 10 months ago
Spatial Domain Characterization and Control of Reconstruction Errors
Reconstruction is imperative whenever an image or a volume needs to be resampled as a result of an affine or perspective transformation, texture mapping, or volume rendering. We p...
Raghu Machiraju, J. Edward Swan II, Roni Yagel
RT
1995
Springer
15 years 10 months ago
Rendering Trees from Precomputed Z-Buffer Views
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
Nelson L. Max, Keiichi Ohsaki
ECCV
2010
Springer
15 years 10 months ago
Ring-Light Photometric Stereo
We propose a novel algorithm for uncalibrated photometric stereo. While most of previous methods rely on various assumptions on scene properties, we exploit constraints in lighting...