Sciweavers

3259 search results - page 331 / 652
» A Perspective on Evolutionary Computation
Sort
View
ECML
2007
Springer
16 years 28 days ago
Multi-objective Genetic Programming for Multiple Instance Learning
Abstract. This paper introduces the use of multi-objective evolutionary algorithms in multiple instance learning. In order to achieve this purpose, a multi-objective grammar-guided...
Amelia Zafra, Sebastián Ventura
LSSC
2007
Springer
16 years 27 days ago
An Ant-Based Model for Multiple Sequence Alignment
Abstract. Multiple sequence alignment is a key process in today’s biology, and finding a relevant alignment of several sequences is much more challenging than just optimizing so...
Frédéric Guinand, Yoann Pigné
ESCIENCE
2006
IEEE
16 years 24 days ago
Niching for Population-Based Ant Colony Optimization
Most Ant Colony Optimization (ACO) algorithms are able to find a single (or few) optimal, or near-optimal, solutions to difficult (NP-hard) problems. An issue though is that a s...
Daniel Angus
CIG
2005
IEEE
16 years 11 days ago
Coevolution in Hierarchical AI for Strategy Games
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Daniel Livingstone
155
Voted
GECCO
2004
Springer
16 years 4 days ago
Memetic Crossover for Genetic Programming: Evolution Through Imitation
For problems where the evaluation of an individual is the dominant factor in the total computation time of the evolutionary process, minimizing the number of evaluations becomes cr...
Brent E. Eskridge, Dean F. Hougen