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» A Perspective on Evolutionary Computation
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ICAI
2004
15 years 8 months ago
Potential-Based Processing for Action-Game Experimentation
Abstract-- We define a framework for what we call potentialbased computing and show how it may be applied to actionmotion applications in general and dynamic games in particular. W...
Russ Abbott, Valentino Crespi
GECCO
2007
Springer
183views Optimization» more  GECCO 2007»
15 years 10 months ago
Evolving distributed agents for managing air traffic
Air traffic management offers an intriguing real world challenge to designing large scale distributed systems using evolutionary computation. The ability to evolve effective air t...
Adrian K. Agogino, Kagan Tumer
IROS
2006
IEEE
193views Robotics» more  IROS 2006»
16 years 19 days ago
Adaptive Human-Robot Interaction System using Interactive EC
— We created a human-robot communication system that can adapt to user preferences that can easily change through communication. Even if any learning algorithms are used, evaluat...
Yuki Suga, Chihiro Endo, Daizo Kobayashi, T. Matsu...
CEC
2010
IEEE
15 years 7 months ago
Applying cooperative coevolution to compete in the 2009 TORCS Endurance World Championship
The TORCS Endurance World Championship is an international competition in which programmers develop and tune their drivers to race against each other using TORCS, a state-of-the-ar...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
CORR
2002
Springer
87views Education» more  CORR 2002»
15 years 6 months ago
Myths and Legends of the Baldwin Effect
This position paper argues that the Baldwin effect is widely misunderstood by the evolutionary computation community. The misunderstandings appear to fall into two general categor...
Peter D. Turney