Understanding the dynamics of technology evolution—whether for the purposes of forecasting new product or technology infrastructure developments, or identifying the basis for fu...
Gediminas Adomavicius, Jesse Bockstedt, Alok Gupta...
Abstract. Multigame playing agents are programs capable of autonomously learning to play new, previously unknown games. In this paper, we concentrate on the General Game Playing Co...
To address the productivity bottlenecks in power analysis and optimization of modern systems, we propose to treat power as a signal and leverage the rich set of signal processing ...
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Corporate information infrastructures are deployed to reduce risks of data fragmentation and misalignment between the computing resources and the business objectives. However, the...