This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
Abstract— Polling policies have been introduced to simplify the accessing process in client/server systems by a centralized control access scheme. This paper considers a client/s...
Georgios I. Papadimitriou, Athena Vakali, Andreas ...
In this paper, we propose a novel hardware caching technique, called switch directory, to reduce the communication latency in CC-NUMA multiprocessors. The main idea is to implemen...
Abstract. In this paper we describe a transaction management system designed to face the inherent characteristics of mobile environments. Mobile clients cache subsets of the databa...
The ability of animals to select a limited region of sensory space for scrutiny is an important factor in dealing with cluttered or complex sensory environments. Such an attention...