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» A Performance Interface for Component-Based Applications
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FDG
2009
ACM
16 years 21 days ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
SIPS
2008
IEEE
16 years 17 days ago
Traffic-balanced IP mapping algorithm for 2D-mesh On-Chip-Networks
Intellectual Properties (IPs) mapping algorithms for On-Chip-Networks (OCNs) allocate a set of IPs onto given network topologies. The existing mapping algorithms limit a single IP...
Ting-Jung Lin, Shu-Yen Lin, An-Yeu Wu
ICMCS
2006
IEEE
105views Multimedia» more  ICMCS 2006»
16 years 7 days ago
Embedded Convolutional Face Finder
In this paper, a high-level optimization methodology is applied for the implementation of the well-known Convolutional Face Finder (CFF) algorithm for real-time applications on ce...
Sébastien Roux, Franck Mamalet, Christophe ...
RTSS
2006
IEEE
16 years 6 days ago
An Emprical Evaluation of Memory Management Alternatives for Real-Time Java
Memory management is a critical issue for correctness and performance of hard-real time systems. Java environments usually incorporate high-throughput garbage collection algorithm...
Filip Pizlo, Jan Vitek
IPPS
2005
IEEE
15 years 11 months ago
A Hardware Acceleration Unit for MPI Queue Processing
With the heavy reliance of modern scientific applications upon the MPI Standard, it has become critical for the implementation of MPI to be as capable and as fast as possible. Th...
Keith D. Underwood, K. Scott Hemmert, Arun Rodrigu...