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» A Pattern Approach to Interaction Design
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DARE
2000
170views more  DARE 2000»
15 years 8 months ago
Augmented reality: which augmentation for which reality?
In this paper, we first present a brief review of approaches used for studying and designing Augmented Reality (AR) systems. The variety of approaches and definitions in AR requir...
Emmanuel Dubois, Laurence Nigay
SIGDOC
2009
ACM
16 years 1 months ago
The macro-structure of use of help
Users of help systems often complain that they do not find them useful; while they still use help at least occasionally, they resort to other problem-solving strategies. In this p...
Oscar D. Andrade, Nathaniel Bean, David G. Novick
ETRICS
2006
15 years 10 months ago
Simplifying Signature Engineering by Reuse
Abstract. Most intrusion detection systems deployed today apply misuse detection as detection procedure. Misuse detection compares the recorded audit data with predefined patterns,...
Sebastian Schmerl, Hartmut König, Ulrich Fleg...
PR
2006
119views more  PR 2006»
15 years 6 months ago
Fingerprint matching by genetic algorithms
Fingerprint matching is still a challenging problem for reliable person authentication because of the complex distortions involved in two impressions of the same finger. In this p...
Xuejun Tan, Bir Bhanu
TKDE
2011
186views more  TKDE 2011»
15 years 1 months ago
Discovering Activities to Recognize and Track in a Smart Environment
—The machine learning and pervasive sensing technologies found in smart homes offer unprecedented opportunities for providing health monitoring and assistance to individuals expe...
Parisa Rashidi, Diane J. Cook, Lawrence B. Holder,...