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PRESENCE
2006
197views more  PRESENCE 2006»
15 years 6 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
VDA
2010
169views Visualization» more  VDA 2010»
15 years 9 months ago
Techniques for precision-based visual analysis of projected data
The analysis of high-dimensional data is an important, yet inherently difficult problem. Projection techniques such as PCA, MDS, and SOM can be used to map high-dimensional data t...
Tobias Schreck, Tatiana von Landesberger, Sebastia...
CHI
2008
ACM
16 years 7 months ago
Collaborating to remember: a distributed cognition account of families coping with memory impairments
Individuals with cognitive deficits and their families are prime examples of collaborative "systems" that seek to perform everyday tasks together. Yet there has been lit...
Mike Wu, Jeremy P. Birnholtz, Brian Richards, Rona...
CODES
2007
IEEE
16 years 28 days ago
Complex task activation schemes in system level performance analysis
The design and analysis of today’s complex real-time systems requires advanced methods. Due to ever growing functionality, hardware complexity and component interaction, applyin...
Wolfgang Haid, Lothar Thiele
ACMACE
2005
ACM
16 years 4 days ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney