Sciweavers

3914 search results - page 480 / 783
» A Pattern Approach to Interaction Design
Sort
View
MHCI
2009
Springer
16 years 1 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
KBSE
2007
IEEE
16 years 27 days ago
Iterative model-driven development of adaptable service-based applications
Flexibility and interoperability make web services well suited for designing highly-customizable reactive service-based applications, that is interactive applications that can be ...
Leen Lambers, Hartmut Ehrig, Leonardo Mariani, Mau...
MODELS
2007
Springer
16 years 23 days ago
Using Domain-Specific Modeling to Generate User Interfaces for Wizards
The rising adoption and incorporation of computers into everyday life requires human-computer interaction methods to be efficient and easy to understand. Simultaneously, complexit...
Enis Afgan, Jeffrey G. Gray, Purushotham Bangalore
AGENTS
2000
Springer
15 years 11 months ago
Agent communication transfer protocol
Conversations involving three or more agents often occur in multi-agent systems, for example in brokering and auction protocols typically used in e-commerce. For developing agents ...
Alexander Artikis, Jeremy Pitt, Christos Stergiou
GRAPHICSINTERFACE
2000
15 years 8 months ago
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...