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» A Pattern Approach to Interaction Design
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ICSE
2003
IEEE-ACM
16 years 6 months ago
Model-based Simulation of Web Applications for Usability Assessment
In this paper we discuss an approach for simulating the behaviour of interactive software systems, before starting on any of the actual implementation, based on a model of the sys...
Robert Chatley, Jeff Kramer, Jeff Magee, Sebasti&a...
DIGRA
2005
Springer
16 years 5 days ago
Architecting Scalability for Massively Multiplayer Online Gaming Experiences
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Rui Gil, José Tavares, Licinio Roque
ATAL
2003
Springer
15 years 10 months ago
Distributed enactment of multiagent workflows: temporal logic for web service composition
We address the problem of constructing multiagent systems by coordinating heterogeneous, autonomous agents, whose internal designs may not be fully known. A major application area...
Munindar P. Singh
ESAW
2009
Springer
15 years 4 months ago
Thinking Integral: How to Build Complex Systems That Live with People and Exhibit Collective Intelligence
009), which constitutes an abstraction of the various aspects of a MAS, generalizing the AGR approach and incorporating the institutional work of Searle (Searle 1995). This model i...
Jacques Ferber
CCS
2009
ACM
16 years 1 months ago
Keep your friends close: the necessity for updating an anomaly sensor with legitimate environment changes
Large-scale distributed systems have dense, complex code-bases that are assumed to perform multiple and inter-dependent tasks while user interaction is present. The way users inte...
Angelos Stavrou, Gabriela F. Cretu-Ciocarlie, Mich...