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» A Pattern Approach to Interaction Design
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HAPTICS
2007
IEEE
15 years 10 months ago
Assessing the Efficacy of Variable Compliance Tactile Displays
Tactile displays based on pin arrays are challenging to design because they require a large number of individually controllable pins, or "tactors". A semiactive approach...
Michael A. Taylor, Aaron R. Ferber, J. Edward Colg...
AMI
2010
Springer
15 years 5 months ago
A Distributed Many-Camera System for Multi-person Tracking
This article presents a modular, distributed and scalable many-camera system designed towards tracking multiple people simultaneously in a natural human-robot interaction scenario ...
Claus Lenz, Thorsten Röder, Martin Eggers, Si...
WWW
2007
ACM
16 years 7 months ago
Computer-Supported Collaborative Knowledge Modeling in Ecology
We describe collaborative efforts between a knowledge representation team, a community of scientists, and scientific information managers in developing knowledge models for ecolog...
Deana Pennington, Joshua S. Madin, Ferdinando Vill...
CHI
2008
ACM
16 years 7 months ago
Renaissance panel: the roles of creative synthesis in innovation
The Renaissance ideal can be expressed as a creative synthesis between cultural disciplines, standing in stark contrast to our traditional focus on scientific specialization. This...
Matthew Hockenberry, Leonardo Bonanni
CHI
2005
ACM
16 years 7 months ago
Maximizing the guessability of symbolic input
Guessability is essential for symbolic input, in which users enter gestures or keywords to indicate characters or commands, or rely on labels or icons to access features. We prese...
Jacob O. Wobbrock, Htet Htet Aung, Brandon Rothroc...