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» A Pattern Approach to Interaction Design
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CHI
2002
ACM
16 years 7 months ago
Technologies for families
We describe the design and use of a system facilitating the sharing of calendar information between remotely located, multi-generational family members. Most previous work in this...
Catherine Plaisant, Allison Druin, Hilary Hutchins...
AOSE
2005
Springer
16 years 6 days ago
Incorporating Commitment Protocols into Tropos
This paper synthesizes two trends in the engineering of agent-based systems. One, modern agent-oriented methodologies deal with the key aspects of software development including re...
Ashok U. Mallya, Munindar P. Singh
BCSHCI
2009
15 years 7 months ago
Evaluating haptics for information discovery while walking
In this article we describe and evaluate a novel, low interaction cost approach to supporting the spontaneous discovery of geo-tagged information while on the move. Our mobile hap...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
CHI
2005
ACM
16 years 7 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
JSC
2010
103views more  JSC 2010»
15 years 5 months ago
Anti-patterns for rule-based languages
Negation is intrinsic to human thinking and most of the time when searching for something, we base our patterns on both positive and negative conditions. This should be naturally ...
Horatiu Cirstea, Claude Kirchner, Radu Kopetz, Pie...