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» A Pattern Approach to Interaction Design
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KDD
2007
ACM
184views Data Mining» more  KDD 2007»
16 years 7 months ago
GraphScope: parameter-free mining of large time-evolving graphs
How can we find communities in dynamic networks of social interactions, such as who calls whom, who emails whom, or who sells to whom? How can we spot discontinuity timepoints in ...
Jimeng Sun, Christos Faloutsos, Spiros Papadimitri...
CLUSTER
2002
IEEE
15 years 11 months ago
I/O Analysis and Optimization for an AMR Cosmology Application
In this paper, we investigate the data access patterns and file I/O behaviors of a production cosmology application that uses the adaptive mesh refinement (AMR) technique for it...
Jianwei Li, Wei-keng Liao, Alok N. Choudhary, Vale...
178
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AUTOMOTIVEUI
2009
ACM
15 years 11 months ago
In-vehicle technology functional requirements for older drivers
Older drivers represent the fastest growing segment of the road user population. Cognitive and physiological capabilities diminishes with ages. The design of future in-vehicle int...
Andry Rakotonirainy, Dale Steinhardt
JNW
2007
80views more  JNW 2007»
15 years 6 months ago
A New Method of Using Sensor Network for Solving Pursuit-Evasion Problem
— Wireless sensor networks offer the potential to significantly improve the performance of pursuers in pursuit-evasion games. In this paper, we study several sensor network syst...
Peng Zhuang, Yi Shang, Hongchi Shi
ISVC
2010
Springer
15 years 5 months ago
Computer-Generated Tie-Dyeing Using a 3D Diffusion Graph
Abstract. Hand dyeing generates artistic representations with unique and complex patterns. The aesthetics of dyed patterns on a cloth originate from the physical properties of dyei...
Yuki Morimoto, Kenji Ono