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» A Pattern Approach to Interaction Design
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HCI
2009
15 years 4 months ago
Incorporating Cognitive Aspects in Digital Human Modeling
To build software which, at the press of a button, can tell you what cognition related hazards there are within an environment or a task, is probably well into the future if it is ...
Peter Thorvald, Dan Högberg, Keith Case
CG
2010
Springer
15 years 5 months ago
The effect of task on classification accuracy: Using gesture recognition techniques in free-sketch recognition
Generating, grouping, and labeling free-sketch data is a difficult and time-consuming task for both user study participants and researchers. To simplify this process for both part...
M. Field, S. Gordon, Eric Jeffrey Peterson, R. Rob...
AIED
2007
Springer
16 years 28 days ago
VL-PATSy: Facilitating vicarious learning via intelligent resource provision
This paper describes an adaptive system called VL-PATSy, an extension to an existing system (PATSy) that adds a mechanism for serving vicarious learning (VL) resources. Vicarious l...
Richard Cox, Jianxiong Pang
CSL
2011
Springer
15 years 1 months ago
Hybrid user intention modeling to diversify dialog simulations
This paper proposes a novel user intention simulation method which is data-driven but can integrate diverse user discourse knowledge to simulate various types of user behaviors. A...
Sangkeun Jung, Cheongjae Lee, Kyungduk Kim, Donghy...
IV
2005
IEEE
142views Visualization» more  IV 2005»
16 years 10 days ago
Beyond Guidelines: What Can We Learn from the Visual Information Seeking Mantra?
The field of information visualization offers little methodological guidance to practitioners who seek to design novel systems. Though many sources describe the foundations of the...
Brock Craft, Paul A. Cairns