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TAPOS
1998
126views more  TAPOS 1998»
15 years 6 months ago
Design of Class Hierarchies Based on Concept (Galois) Lattices
Building and maintaining the class hierarchy has been recognized as an important but one of the most difficult activities of object-oriented design. Concept (or Galois) lattices a...
Robert Godin, Hafedh Mili, Guy W. Mineau, Rokia Mi...
IROS
2009
IEEE
162views Robotics» more  IROS 2009»
16 years 1 months ago
Novel mechanical design of biped robot SHERPA using 2 DOF cable differential modular joints
— This paper discusses the mechanical kinematics solutions and design aspects of the biped robot SHERPA, a bipedal platform able to walk and carry load. Starting from the analysi...
Ionut Mihai Constantin Olaru, Sébastien Kru...
FORTE
2001
15 years 8 months ago
Stepwise Design with Message Sequence Charts
Use cases are useful in various stages of the software process. They are very often described using text that has to be interpreted by system designers. This could lead to implemen...
Ferhat Khendek, Stephan Bourduas, Daniel Vincent
DATE
2010
IEEE
154views Hardware» more  DATE 2010»
15 years 7 months ago
Computing robustness of FlexRay schedules to uncertainties in design parameters
Abstract--In the current environment of rapidly changing invehicle requirements and ever-increasing functional content for automotive EE systems, there are several sources of uncer...
Arkadeb Ghosal, Haibo Zeng, Marco Di Natale, Yakov...
ACMACE
2005
ACM
16 years 9 days ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot