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» A Pattern Approach to Interaction Design
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CHI
2009
ACM
16 years 7 months ago
The design of ViVA: a mixed-initiative visual vocabulary for aphasia
In this paper, we present the design of ViVA, a visual vocabulary for aphasia. Aphasia is an acquired language disorder that causes variability of impairments affecting individual...
Sonya S. Nikolova, Jordan L. Boyd-Graber, Perry R....
CHI
2009
ACM
16 years 7 months ago
Designing for discovery: opening the hood for open-source end user tinkering
According to the Free Software Movement, the user ought to have "the freedoms to make changes, and to publish improved versions" and "to study how the program works...
Gifford Cheung, Parmit Chilana, Shaun K. Kane, Bra...
MM
2004
ACM
149views Multimedia» more  MM 2004»
16 years 4 days ago
Designing experiential environments for management of personal multimedia
With the increasing ubiquity of sensors and computational resources, it is becoming easier and increasingly common for people to electronically record, photographs, text, audio, a...
Rahul Singh, Rachel Knickmeyer, Punit Gupta, Rames...
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CHI
2011
ACM
14 years 10 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
CHI
2009
ACM
16 years 7 months ago
Going my way: a user-aware route planner
Going My Way is a mobile user-aware route planner. The system collects GPS data of a user's everyday locations and provides directions from an automatically selected set of l...
Jaewoo Chung, Chris Schmandt