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» A Pattern Approach to Interaction Design
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ACMDIS
2004
ACM
16 years 3 days ago
Making tea: iterative design through analogy
The success of translating an analog or manual practice into a digital interactive system may depend on how well that translation captures not only the functional what and how asp...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
CHI
2008
ACM
16 years 7 months ago
Information spaces - building meeting rooms in virtual environments
Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we des...
Drew Harry, Judith S. Donath
CHI
2006
ACM
16 years 7 months ago
Participatory design with proxies: developing a desktop-PDA system to support people with aphasia
In this paper, we describe the design and preliminary evaluation of a hybrid desktop-handheld system developed to support individuals with aphasia, a disorder which impairs the ab...
Jordan L. Boyd-Graber, Sonya S. Nikolova, Karyn Mo...
ICFP
2009
ACM
16 years 7 months ago
Effective interactive proofs for higher-order imperative programs
We present a new approach for constructing and verifying higherorder, imperative programs using the Coq proof assistant. We build on the past work on the Ynot system, which is bas...
Adam J. Chlipala, J. Gregory Malecha, Greg Morrise...
MHCI
2004
Springer
16 years 20 hour ago
Butler: A Universal Speech Interface for Mobile Environments
Abstract. Speech interfaces are about to be integrated in consumer appliances and embedded systems and are expected to be used by mobile users in ubiquitous computing environments....
Botond Pakucs