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» A Pattern Approach to Interaction Design
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CHI
2007
ACM
16 years 7 months ago
Supporting multi-point interaction in visual workspaces
Multi-point interaction tasks involve the manipulation of several mutually-dependent control points in a visual workspace ? for example, adjusting a selection rectangle in a drawi...
Garth Shoemaker, Carl Gutwin
ACMDIS
2010
ACM
15 years 6 months ago
Materializing energy
Motivated and informed by perspectives on sustainability and design, this paper draws on a diverse body of scholarly works related to energy and materiality to articulate a perspe...
James Pierce, Eric Paulos
ACMACE
2005
ACM
16 years 6 days ago
Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen
This paper proposes “intuitive cinema” – a new form of interactive storytelling, which emphasizes user motive and viewpoints, and implements its cinematic expressions based ...
Satoru Tokuhisa, Alice Ding, Masa Inakage
ECOOP
1998
Springer
15 years 11 months ago
Synthesizing Object-Oriented and Functional Design to Promote Re-Use
Many problems require recursively speci ed types ofdata and a collection of tools that operate on those data. Over time, these problems evolve so that the programmer must extend t...
Shriram Krishnamurthi, Matthias Felleisen, Daniel ...
SAC
2004
ACM
16 years 2 days ago
Axes-based visualizations with radial layouts
In the analysis of multidimensional data sets questions involving detection of extremal events, correlations, patterns and trends play an increasingly important role in a variety ...
Christian Tominski, James Abello, Heidrun Schumann