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» A Pattern Approach to Interaction Design
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SIGIR
2010
ACM
15 years 10 months ago
Uncovering social spammers: social honeypots + machine learning
Web-based social systems enable new community-based opportunities for participants to engage, share, and interact. This community value and related services like search and advert...
Kyumin Lee, James Caverlee, Steve Webb
ENTCS
2007
115views more  ENTCS 2007»
15 years 6 months ago
Self Management and the Future of Software Design
Most software is fragile: even the slightest error, such as changing a single bit, can make it crash. As software complexity has increased, development techniques have kept pace t...
Peter Van Roy
SIGMOD
2010
ACM
196views Database» more  SIGMOD 2010»
15 years 6 months ago
GAIA: graph classification using evolutionary computation
Discriminative subgraphs are widely used to define the feature space for graph classification in large graph databases. Several scalable approaches have been proposed to mine disc...
Ning Jin, Calvin Young, Wei Wang
KBSE
2007
IEEE
16 years 27 days ago
A framework and tool supports for testing modularity of software design
Modularity is one of the most important properties of a software design, with significant impact on changeability and evolvability. However, a formalized and automated approach i...
Yuanfang Cai, Sunny Huynh, Tao Xie
AVI
2008
15 years 9 months ago
Balancing physical and digital properties in mixed objects
Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction. Based on our Mixed Interac...
Céline Coutrix, Laurence Nigay