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» A Pattern Approach to Interaction Design
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BCSHCI
2008
15 years 8 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
KDD
2004
ACM
135views Data Mining» more  KDD 2004»
16 years 7 months ago
Discovering additive structure in black box functions
Many automated learning procedures lack interpretability, operating effectively as a black box: providing a prediction tool but no explanation of the underlying dynamics that driv...
Giles Hooker
CHI
2010
ACM
16 years 1 months ago
One size does not fit all: applying the transtheoretical model to energy feedback technology design
Global warming, and the climate change it induces, is an urgent global issue. One remedy to this problem, and the focus of this paper, is to motivate sustainable energy usage beha...
Helen Ai He, Saul Greenberg, Elaine M. Huang
SIGCSE
2004
ACM
168views Education» more  SIGCSE 2004»
16 years 1 days ago
Design, science, and engineering topics?: teaching HCI with a unified method
Reacting to challenges that have been observed in humancomputer interaction (HCI) education, as well as the multidisciplinary design, science, and engineering underpinnings, we in...
D. Scott McCrickard, Christa M. Chewar, Jacob P. S...
AVI
2010
15 years 8 months ago
Exploring the design space of multiscale 3D orientation
Recently, research in 3D computer graphics and interaction has started to move beyond the narrow domain of single object authoring and inspection, and has begun to consider comple...
James McCrae, Michael Glueck, Tovi Grossman, Azam ...