Sciweavers

3914 search results - page 266 / 783
» A Pattern Approach to Interaction Design
Sort
View
GI
2009
Springer
15 years 10 months ago
Strategic Interaction Definition Language
: Managing general game playing is the problem addressed in this paper. It is considered to be done on a game description written in a declarative language. The language, which is ...
Rustam Tagiew
EICS
2009
ACM
15 years 10 months ago
Flexible and efficient platform modeling for distributed interactive systems
Distributed interactive systems often rely on platform information, used for example when migrating a user interface to a small-screen device, or when opportunistically recruiting...
Xiao Feng Qiu, T. C. Nicholas Graham
TASE
2012
IEEE
14 years 2 months ago
Discrete-Event Coordination Design for Distributed Agents
— This paper presents new results on the formal design of distributed coordinating agents in a discrete-event framework. In this framework, agents are modeled to be individually ...
Manh Tung Pham, Kiam Tian Seow
VRST
1999
ACM
15 years 11 months ago
Testbed evaluation of virtual environment interaction techniques
As immersive virtual environment (VE) applications become more complex, it is clear that we need a rm understanding of the principles of VE interaction. In particular, designers n...
Doug A. Bowman, Donald B. Johnson, Larry F. Hodges
VRML
2003
ACM
15 years 12 months ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser