Sciweavers

3914 search results - page 262 / 783
» A Pattern Approach to Interaction Design
Sort
View
ICMLC
2005
Springer
16 years 3 days ago
Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation
A novel method of Interactive Evolutionary Computation (IEC) for the design of microelectromechanical systems (MEMS) is presented. As the main limitation of IEC is human fatigue, a...
Raffi R. Kamalian, Ying Zhang, Hideyuki Takagi, Al...
CAPTECH
1998
Springer
15 years 10 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
ESAW
2006
Springer
15 years 10 months ago
Modelling and Executing Complex and Dynamic Business Processes by Reification of Agent Interactions
Interaction refers to an abstract and intangible concept. In modelling, intangible concepts can be embodied and made explicit. This allows to manipulate the abstractions and to bui...
Marco Stuit, Nick B. Szirbik
CCR
2000
94views more  CCR 2000»
15 years 6 months ago
An application developer's perspective on reliable multicast for distributed interactive media
In this paper we investigate which characteristics reliable multicast services should have in order to be appropriate for use by distributed interactive media applications such as...
Martin Mauve, Volker Hilt
HCI
2009
15 years 4 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier