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» A Pattern Approach to Interaction Design
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FGCS
2007
125views more  FGCS 2007»
15 years 6 months ago
An autonomic tool for building self-organizing Grid-enabled applications
In this paper we present CAMELotGrid, a tool to manage Grid computations of Cellular Automata that support the efficient simulation of complex systems modeled by a very large numb...
Gianluigi Folino, Giandomenico Spezzano
TEI
2010
ACM
108views Hardware» more  TEI 2010»
16 years 1 months ago
Cartouche: conventions for tangibles bridging diverse interactive systems
We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...
Brygg Ullmer, Zachary Dever, Rajesh Sankaran, Corn...
HAPTICS
2009
IEEE
15 years 4 months ago
A 2D haptic glyph method for tactile arrays : Design and evaluation
We present a new framework for information cue rendering on 2D vibrotactile arrays, and we describe an experiment that investigated the feasibility of our approach. The methods ar...
Christoph W. Borst, Vijay B. Baiyya
ISM
2005
IEEE
127views Multimedia» more  ISM 2005»
16 years 5 days ago
Distributed User Interface Elements to support Smart Interaction Spaces
In this paper we show how an interactive system can be distributed among several peer devices. By taking advantage of the current trend towards ambient intelligent environments, w...
Kris Luyten, Karin Coninx
IV
2005
IEEE
105views Visualization» more  IV 2005»
16 years 5 days ago
Learnability of Interactive Coordinated-View Visualizations
This paper examines the Human Computer Interaction issue of learnability of interactive coordinated-view visualizations. We take the case of DataMaps, a Census data visualization ...
Sujatha Krishnamoorthy, Christopher North