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» A Pattern Approach to Interaction Design
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CPHYSICS
2006
95views more  CPHYSICS 2006»
15 years 6 months ago
Multibillion-atom molecular dynamics simulation: Design considerations for vector-parallel processing
Progress in adapting molecular dynamics algorithms for systems with short-range interactions to utilize the features of modern supercomputers is described. Efficient utilization o...
D. C. Rapaport
WOA
2010
15 years 4 months ago
MERCURIO: An Interaction-oriented Framework for Designing, Verifying and Programming Multi-Agent Systems
Abstract. This is a position paper reporting the motivations, the starting point and the guidelines that characterise the MERCURIO5 project proposal, submitted to MIUR PRIN 20096 ....
Matteo Baldoni, Cristina Baroglio, Federico Bergen...
UIST
1993
ACM
15 years 10 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
HUC
2007
Springer
16 years 21 days ago
Users and Batteries: Interactions and Adaptive Energy Management in Mobile Systems
Abstract. Battery lifetime has become one of the top usability concerns of mobile systems. While many endeavors have been devoted to improving battery lifetime, they have fallen sh...
Nilanjan Banerjee, Ahmad Rahmati, Mark D. Corner, ...
SIGGRAPH
1998
ACM
15 years 10 months ago
Computer-generated Floral Ornament
This paper describes some of the principles of traditional floral ornamental design, and explores ways in which these designs can be created algorithmically. It introduces the id...
Michael T. Wong, Douglas E. Zongker, David Salesin