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» A Pattern Approach to Interaction Design
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PERCOM
2009
ACM
16 years 1 months ago
An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
Steve Hinske, Marc Langheinrich
WOA
2003
15 years 8 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
ICDE
2007
IEEE
183views Database» more  ICDE 2007»
16 years 8 months ago
SpADe: On Shape-based Pattern Detection in Streaming Time Series
Monitoring predefined patterns in streaming time series is useful to applications such as trend-related analysis, sensor networks and video surveillance. Most current studies on s...
Yueguo Chen, Mario A. Nascimento, Beng Chin Ooi, A...
CHI
1995
ACM
15 years 10 months ago
SageTools: an intelligent environment for sketching, browsing, and customizing data-graphics
Our approach views data-graphic design as two complementary processes: design as a constructive process of selecting and arranging graphical elements, and design as a process of b...
Steven F. Roth, John Kolojejchick, Joe Mattis, Mei...
CHI
2007
ACM
16 years 7 months ago
"Let me show you what i want": engaging individuals with cognitive disabilities and their families in design
In this paper I describe an ongoing multi-stage, participatory design study with individuals with cognitive disabilities and their family caregivers. I use a technology probe to i...
Melissa Dawe