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AVI
2008
15 years 8 months ago
Physical handles at the interactive surface: exploring tangibility and its benefits
In this paper we investigate tangible interaction on interactive tabletops. These afford the support and integration of physical artefacts for the manipulation of digital media. T...
Lucia Terrenghi, David S. Kirk, Hendrik Richter, S...
HCI
2009
15 years 4 months ago
Towards a Computational Model of Perception and Action in Human Computer Interaction
The evaluation and design of user interfaces may be facilitated by using performance models based on cognitive architectures. A recent trend in HCI is the increased focus on percep...
Pascal Haazebroek, Bernhard Hommel
HCI
2011
14 years 10 months ago
VizKid: A Behavior Capture and Visualization System of Adult-Child Interaction
We present VizKid, a capture and visualization system for supporting the analysis of social interactions between two individuals. The development of this system is motivated by the...
Grace Shin, Taeil Choi, Agata Rozga, Mario Romero
GECCO
2007
Springer
187views Optimization» more  GECCO 2007»
16 years 21 days ago
Defining implicit objective functions for design problems
In many design tasks it is difficult to explicitly define an objective function. This paper uses machine learning to derive an objective in a feature space based on selected examp...
Sean Hanna
GROUP
2009
ACM
16 years 1 months ago
For a science of group interaction
As a foundation for the design of groupware, we need a new science of group interaction, a systematic description of the processes at the group level of description that may contr...
Gerry Stahl