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JMLR
2010
136views more  JMLR 2010»
15 years 1 months ago
Conceptual Imitation Learning: An Application to Human-robot Interaction
In general, imitation is imprecisely used to address different levels of social learning from high level knowledge transfer to low level regeneration of motor commands. However, t...
Hossein Hajimirsadeghi, Majid Nili Ahmadabadi, Mos...
APVIS
2009
15 years 7 months ago
Fast and sleek glyph rendering for interactive HARDI data exploration
High angular resolution diffusion imaging (HARDI) is an emerging magnetic resonance imaging (MRI) technique that overcomes some decisive limitations of its predecessor diffusion t...
Tim H. J. M. Peeters, Vesna Prckovska, Markus van ...
DAGM
2010
Springer
15 years 7 months ago
Interactive Motion Segmentation
Interactive motion segmentation is an important task for scene understanding and analysis. Despite recent progress state-of-theart approaches still have difficulties in adapting to...
Claudia Nieuwenhuis, Benjamin Berkels, Martin Rump...
CHI
2007
ACM
16 years 6 months ago
A game design methodology to incorporate social activist themes
Can a set of articulated and tested methodologies be created whose endpoint is the reliable capacity for taking activist social themes into account? In this paper we explore a var...
Mary Flanagan, Helen Nissenbaum
CHI
2003
ACM
16 years 6 months ago
Are designers ready for ubiquitous computing?: a formative study
Ubiquitous computing is increasingly becoming reality, even for people outside of research. A group that will have to face the challenges of this new technology is product and ind...
Sara Ljungblad, Tobias Skog, Lalya Gaye