We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
Recently, a server-less video-on-demand architecture has been proposed which can completely eliminate costly dedicated video servers and yet is highly scalable and reliable. Due to...
— The peer-to-peer network for sharing information and data through direct exchange has emerged rapidly in recent years. The searching problem is a basic issue that addresses the...
Abstract. To improve the efficiency of the currently known evolutionary algorithms, we have proposed two complementary efficiency speed-up strategies in our previous research work ...