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EUROSYS
2011
ACM
14 years 10 months ago
Finding complex concurrency bugs in large multi-threaded applications
Parallel software is increasingly necessary to take advantage of multi-core architectures, but it is also prone to concurrency bugs which are particularly hard to avoid, find, an...
Pedro Fonseca, Cheng Li, Rodrigo Rodrigues
CODES
2011
IEEE
14 years 6 months ago
DistRM: distributed resource management for on-chip many-core systems
The trend towards many-core systems comes with various issues, among them their highly dynamic and non-predictable workloads. Hence, new paradigms for managing resources of many-c...
Sebastian Kobbe, Lars Bauer, Daniel Lohmann, Wolfg...
SI3D
2012
ACM
14 years 2 months ago
Fast, effective BVH updates for animated scenes
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...
CVPR
2009
IEEE
17 years 1 months ago
Recognition of Repetitive Sequential Human Activity
We present a novel framework for recognizing repetitive sequential events performed by human actors with strong temporal dependencies and potential parallel overlap. Our solutio...
Akira Yanagawa, Arun Hampapur, Quanfu Fan, Russell...
ICIP
2006
IEEE
16 years 8 months ago
Parity-Object Embedded Streaming for Synthetic Graphics
This paper proposes an object-oriented approach for streaming synthetic graphic contents over a packet-erasure channel. Graphic objects such as geometric meshes and texture images...
Dihong Tian, Ghassan Alregib
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