We describe a method for producing a smooth, stabilized
video from the shaky input of a hand-held light field video camera—
specifically, a small camera array. Traditional stab...
Brandon M. Smith, Li Zhang, Hailin Jin, Aseem Agar...
Future computing workloads will emphasize an architecture's ability to perform relatively simple calculations on massive quantities of mixed-width data. This paper describes ...
Seth Copen Goldstein, Herman Schmit, Matthew Moe, ...
This paper introduces a novel technique which leverages value prediction and multithreading on a simultaneous multithreading processor to achieve higher performance in a single th...
Abstract. Utilizing context information—e.g. location, user aspects, or hardware capabilities—enables the presented generic framework to automatically control the selection and...
We introduce the N-buffer as a tool for multiresolution depth map representation. This neighborhood buffer encodes the value and position of local depth extrema at different scale...