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IPPS
2003
IEEE
15 years 11 months ago
Performance Modeling for Entity-Level Simulations
Advances across many fields of study are driving changes in the basic nature of scientific computing applications. Scientists have recognized a growing need to study phenomena b...
Alan Su, Francine Berman, Henri Casanova
TOG
2002
130views more  TOG 2002»
15 years 6 months ago
Real-time 3D model acquisition
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition s...
Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
ICPR
2004
IEEE
16 years 7 months ago
Non-linear Reflectance Model for Bidirectional Texture Function Synthesis
A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
Jirí Filip, Michal Haindl
HICSS
2007
IEEE
212views Biometrics» more  HICSS 2007»
16 years 20 days ago
Fully-automatic generation of user interfaces for multiple devices from a high-level model based on communicative acts
The problems involved in the development of user interfaces become even more severe through the ubiquitous use of a variety of devices such as PCs, mobile phones and PDAs. Each of...
Jürgen Falb, Roman Popp, Thomas Röck, He...
AFRIGRAPH
2004
ACM
15 years 11 months ago
A local model of eye adaptation for high dynamic range images
In the real world, the human eye is confronted with a wide range of luminances from bright sunshine to low night light. Our eyes cope with this vast range of intensities by adapta...
Patrick Ledda, Luís Paulo Santos, Alan Chal...