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SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
15 years 11 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
CIKM
2004
Springer
15 years 11 months ago
Scalable sequential pattern mining for biological sequences
Biosequences typically have a small alphabet, a long length, and patterns containing gaps (i.e., “don’t care”) of arbitrary size. Mining frequent patterns in such sequences ...
Ke Wang, Yabo Xu, Jeffrey Xu Yu
CONCUR
2004
Springer
15 years 11 months ago
Open Maps, Alternating Simulations and Control Synthesis
Abstract. Control synthesis is slowly transcending its traditional application domain within engineering to find interesting and useful applications in computer science. Synthesis...
Paulo Tabuada
DILS
2004
Springer
15 years 11 months ago
A Universal Character Model and Ontology of Defined Terms for Taxonomic Description
Taxonomists classify biological specimens into groups (taxa) on the basis of similarities between their observed features ('characters'). The description of these 'c...
Trevor Paterson, Jessie B. Kennedy, Martin R. Pull...
ECAI
2004
Springer
15 years 11 months ago
A Formal Tutoring Process Model for Intelligent Tutoring Systems
The combination Computer Based Training systems with Artificial Intelligence and Cognitive Science has led to the development of Intelligent Tutoring Systems nearly 30 years ago. ...
Alke Martens, Adelinde Uhrmacher