Skeletons are important shape descriptors in object representation and recognition. Typically, skeletons of volumetric models are computed using iterative thinning. However, tradi...
: The content-based retrieval systems for 3D models on the Web become necessary since digital databases of 3D objects are growing. In this paper, we propose a new method to describ...
Elmustapha Ait Lmaati, Ahmed El Oirrak, Mohammed N...
In this paper, a new multispectral image wavelet representation is introduced, based on multiscale fundamental forms. This representation describes gradient information of multisp...
We present a holistic statistical model for the automatic analysis of complex scenes. Here, holistic refers to an integrated approach that does not take local decisions about segme...
Daniel Keysers, Michael Motter, Thomas Deselaers, ...
Shading has a great impact to the human perception of 3D objects. Thus, in order to create or to deform a 3D object, it seems natural to manipulate its perceived shading. This pape...