We present a new approach for faster rendering of large synthetic environments using video-based representations. We decompose the large environment into cells and pre-compute vid...
Andrew Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva...
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
The concept of the Virtual Software Corporation (VSC) has recently become a practical reality as a result of advances in communication and distributed technologies. However, there...
This paper describes the application of a measurement based power analysis technique for an embedded DSP processor. An instruction-level power model for the processor has been dev...
Mike Tien-Chien Lee, Vivek Tiwari, Sharad Malik, M...
The authors present the requirement definition and methodological approach for developing a new generation of Computer Generated Forces (CGF) based on Intelligent Agents. The anal...
Matteo Brandolini, Attilio Rocca, Agostino G. Bruz...