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GRAPHICSINTERFACE
2007
15 years 8 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
CDES
2006
101views Hardware» more  CDES 2006»
15 years 8 months ago
Hybrid Error-Detection Approach with No Detection Latency for High-Performance Microprocessors
- Error detection plays an important role in fault-tolerant computer systems. Two primary parameters concerned for error detection are the latency and coverage. In this paper, a ne...
Yung-Yuan Chen, Kuen-Long Leu, Li-Wen Lin
IKE
2003
15 years 8 months ago
A Statistics-Based Approach to Incrementally Update Inverted Files
Many information retrieval systems use the inverted file as indexing structure. The inverted file, however, is not suited to supporting incremental updates when new documents are ...
Wann-Yun Shieh, Chung-Ping Chung
AAAI
2000
15 years 8 months ago
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...
Vadim V. Anshelevich
ANLP
2000
109views more  ANLP 2000»
15 years 8 months ago
A Classification Approach to Word Prediction
The eventual goal of a language model is to accurately predict the value of a missing word given its context. We present an approach to word prediction that is based on learning a...
Yair Even-Zohar, Dan Roth