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SI3D
2006
ACM
16 years 22 days ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
VRST
2006
ACM
16 years 21 days ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
156
Voted
ISCA
2005
IEEE
79views Hardware» more  ISCA 2005»
16 years 11 days ago
Design and Evaluation of Hybrid Fault-Detection Systems
As chip densities and clock rates increase, processors are becoming more susceptible to transient faults that can affect program correctness. Up to now, system designers have prim...
George A. Reis, Jonathan Chang, Neil Vachharajani,...
ISPAN
2005
IEEE
16 years 10 days ago
Process Scheduling for the Parallel Desktop
Commodity hardware and software are growing increasingly more complex, with advances such as chip heterogeneity and specialization, deeper memory hierarchies, ne-grained power ma...
Eitan Frachtenberg
SP
2005
IEEE
156views Security Privacy» more  SP 2005»
16 years 10 days ago
Distributed Detection of Node Replication Attacks in Sensor Networks
The low-cost, off-the-shelf hardware components in unshielded sensor-network nodes leave them vulnerable to compromise. With little effort, an adversary may capture nodes, analyze...
Bryan Parno, Adrian Perrig, Virgil D. Gligor
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