Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
As chip densities and clock rates increase, processors are becoming more susceptible to transient faults that can affect program correctness. Up to now, system designers have prim...
George A. Reis, Jonathan Chang, Neil Vachharajani,...
Commodity hardware and software are growing increasingly more complex, with advances such as chip heterogeneity and specialization, deeper memory hierarchies, ne-grained power ma...
The low-cost, off-the-shelf hardware components in unshielded sensor-network nodes leave them vulnerable to compromise. With little effort, an adversary may capture nodes, analyze...